Mon Tue Wed Thu Fri Sat Sun
          30 31
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 24 25 26 27 28
 
Times are displayed as GMT.
Current date and time:
2024-11-09 17:23
 

Hall of Fame

  Brazil 256.3 
  Iceland 241.9 
  Russia 131.5 
  Ukraine 51.4 
  Germany 45.8 

  dt 324.4 
  Fox 66.5 
  RS 61.7 
  che 55.4 
  UIS 47.0 

  tita 250.2 
  paave 212.3 
  MonkeyMoon 64.4 
  Krivoy 46.3 
  ApioMan 46.0 
  Xrayez 40.2 
  Mega-Adnan 29.6 
  Zalo 27.2 
  X-GadZ 25.0 
  Quai 24.5 
 
 

Intermediate Tournament (2vs2)


24th August 2016, 15:00     #RopersHeaven
Hosted by: MonkeyMoon
Download WSC Scheme Info







Ammo:

Power:

Crates:

Delay:

• 4 worms per player (8 per team)
• Games are best of 3

Map choice

The terrain has to be one randomly generated by the in-game editor, try to select terrains that minimize the number of easy kills and big piles during the first turns of the round.

Play fair

Respect the first-turn-order, don't choose terrains trying to maximize the positive effect of you starting a round or to reduce the positive effect of the other wormer starting a round. Don't quit the game after each round, because besides being annoying it is suspicious. Also you shouldn't change your team, worms name, worms order and/or special weapon between rounds, it is very lame.

Forbidden bugs (Remember that rope/bungee knocking is allowed)

* Bungee from Jet Pack (unless both players clearly agreed on allowing this).
* Bow/bat/rope angle modifications.
* Walking on top of the indestructible barrier of a cave.
* Skip walking using the mouse.
* Floating weapon glitch
* Jumping from Pneumatic Drill
* Jumping after teleporting (turning around after teleporting is allowed because it doesn't change the worm position).

Allowed bugs and tricks

Here is a list of allowed bugs and tricks that sometimes are considered bugs that are allowed because they either do not really affect the gameplay or it gets too hard to determine whether they were used intentionally:

* Napalm strike to turn off petrol fire.
* Bazooka and other missiles through thin walls.
* Dragon Ball through thin walls.
* Multiple firepunch hits on the same worm.
* Shotgun and other guns through worms.
* Supersheep or any kind of missile shot above the indestructible layer of a closed map.
* Rope and bungee knocks.
* Cluster/Mortar abuse and suicide.
* Hitting more than 1 worm with bow.

Tournament Results [show maps]


Medal points multiplier for the new system: x 0.7 (20 players)

Jakka
MonkeyMoon
FaD
tita
Abegod
taner


Round 1 Round 2 Round 3 Bronze Match Final Round

Jakka
MonkeyMoon
FMA
Piksfire


Uzurpator
Xrayez
Aladdin
Mega-Adnan


FaD
tita
XanKriegor
yojik


ApioMan
VoK
Bugikwik
paave


pavlepavle
Vojske
Abegod
taner


pavlepavle
Vojske
ApioMan
VoK


Jakka
MonkeyMoon
Uzurpator
Xrayez


FaD
tita
Aladdin
Mega-Adnan


Jakka
MonkeyMoon
pavlepavle
Vojske


FaD
tita
Abegod
taner


Abegod
taner
pavlepavle
Vojske


Jakka
MonkeyMoon
FaD
tita

Home Page Tournaments Results Standings Statistics Downloads Register